Profit route categories
- Crop profit per day after seed cost.
- Animal products after care time and purchase cost.
- Forage and mining routes by travel time and stamina cost.
- Cooking or crafting profit after ingredient opportunity cost.
- Quest and restoration rewards that unlock better income.
Safe-to-sell policy
No item should be marked safe to sell until gift, recipe, crafting, restoration, and quest uses are checked. The item database should be the source of truth.
Launch-week testing plan
Test early routes by measuring money gained, stamina spent, time spent, unlock dependencies, and whether the route blocks important progression.