Economy Guide

Money Guide and Early Profit Routes

Money pages can become thin if they only say sell valuable items. This guide is structured around verified profit math, opportunity cost, and save-or-sell rules.

Profit route categories

  • Crop profit per day after seed cost.
  • Animal products after care time and purchase cost.
  • Forage and mining routes by travel time and stamina cost.
  • Cooking or crafting profit after ingredient opportunity cost.
  • Quest and restoration rewards that unlock better income.

Safe-to-sell policy

No item should be marked safe to sell until gift, recipe, crafting, restoration, and quest uses are checked. The item database should be the source of truth.

Launch-week testing plan

Test early routes by measuring money gained, stamina spent, time spent, unlock dependencies, and whether the route blocks important progression.